AI Insights · Timothy · January 2023
Top 5 Card Battler Apps on iOS in South America: Q4 2022
Discover the performance trends of the top 5 card battler apps on iOS in South America during Q4 2022, with insights on weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 card battler apps on iOS in South America demonstrated interesting trends in their performance metrics. Here’s a closer look at how each app fared in terms of weekly downloads, revenue, and active users.
Mighty Party: Battle Heroes from Panoramik Games saw a significant increase in both downloads and active users. Weekly downloads surged from approximately 7.9K at the beginning of October to a peak of around 62.6K in mid-December. Similarly, weekly active users rose steadily, starting from about 38.4K and reaching a high of 201.3K in mid-December. Revenue also saw a substantial climb, peaking at about $26K in the final week of December.
MARVEL SNAP experienced a remarkable increase in weekly revenue and active users after its release on October 18, 2022. The app's weekly revenue peaked at approximately $21.4K in the first week of December. Downloads saw an initial spike to around 28.7K in the week of October 17 and then gradually declined to about 6K by the end of December. Active users increased from 16.2K in mid-October to a peak of 32.4K at the end of October, maintaining a stable range around 22K to 24K through December.
Yu-Gi-Oh! Duel Links by KONAMI had relatively stable but lower performance metrics compared to other apps. Weekly downloads fluctuated modestly, with a peak of around 2K in the last week of December. Revenue showed a decreasing trend, dropping from approximately $12K at the end of September to about $4.2K in the final week of December. Active users remained consistent, averaging around 11K to 13K throughout the quarter.
Magic: The Gathering Arena from Wizards of the Coast saw modest performance in weekly downloads and revenue. Downloads hovered around 700 to 1.1K per week, while revenue peaked at approximately $10K in mid-November. Active users exhibited minor fluctuations, maintaining a range between 4.4K and 5.5K over the quarter.
Hearthstone by Blizzard Entertainment, Inc. maintained steady metrics throughout Q4 2022. Weekly downloads remained around 600 to 900, with revenue peaking at approximately $4.7K in the first week of December. Active users showed a slight increase, ranging from 8.2K to 9K, peaking at 9K in early November.
These trends highlight the dynamic nature of the card battler category on iOS in South America. For more detailed insights and data, visit Sensor Tower.